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ISVC
2009
Springer
15 years 4 months ago
Exploiting Mutual Camera Visibility in Multi-camera Motion Estimation
Abstract. This paper addresses the estimation of camera motion and 3D reconstruction from image sequences for multiple independently moving cameras. If multiple moving cameras reco...
Christian Kurz, Thorsten Thormählen, Bodo Ros...
SSD
1993
Springer
112views Database» more  SSD 1993»
15 years 1 months ago
A Storage and Access Architecture for Efficient Query Processing in Spatial Database Systems
: Due to the high complexity of objects and queries and also due to extremely large data volumes, geographic database systems impose stringent requirements on their storage and acc...
Thomas Brinkhoff, Holger Horn, Hans-Peter Kriegel,...
SI3D
1992
ACM
15 years 1 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
CGF
2008
132views more  CGF 2008»
14 years 9 months ago
Irradiance Gradients in the Presence of Participating Media and Occlusions
In this paper we present a technique for computing translational gradients of indirect surface reflectance in scenes containing participating media and significant occlusions. The...
Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jen...
TVCG
2011
274views more  TVCG 2011»
14 years 4 months ago
Memory-Scalable GPU Spatial Hierarchy Construction
We present two novel algorithms for constructing spatial hierarchies on GPUs. The first is for kd-trees that automatically balances between the level of parallelism and total mem...
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbac...