We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
In this paper we present a sketch modelling system which we call Stilton. The program resembles a desktop VRML browser, allowing a user to navigate a 3D model in a perspective pro...
In this paper, we exploit the problem of inferring images’ semantic concepts from community-contributed images and their associated noisy tags. To infer the concepts more accura...
We introduce a new type of diagram called the VV(c)-diagram (the visibility–Voronoi diagram for clearance c), which is a hybrid between the visibility graph and the Voronoi diag...