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SMI
2007
IEEE
208views Image Analysis» more  SMI 2007»
15 years 4 months ago
A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Yi-Ling Chen, Shang-Hong Lai
SIGGRAPH
1996
ACM
15 years 1 months ago
Automatic Reconstruction of B-Spline Surfaces of Arbitrary Topological Type
Creating freeform surfaces is a challenging task even with advanced geometric modeling systems. Laser range scanners offer a promising alternative for model acquisition--the 3D sc...
Matthias Eck, Hugues Hoppe
3DPVT
2002
IEEE
169views Visualization» more  3DPVT 2002»
15 years 2 months ago
Compression of Isosurfaces for Structured Volumes with Context Modelling
In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...
Dietmar Saupe, Jens-Peer Kuska
CGF
2004
114views more  CGF 2004»
14 years 9 months ago
Smooth Surface Reconstruction Using Tensor Fields as Structuring Elements
We propose a new strategy to estimate surface normal information from highly noisy sparse data. Our approach is based on a tensor field morphologically adapted to infer normals. I...
Marcelo Bernardes Vieira, Paulo P. Martins Jr., Ar...
CGI
2003
IEEE
15 years 3 months ago
Ray Tracing Height Fields
We present a novel surface reconstruction algorithm which can directly reconstruct surfaces with different levels of smoothness in one framework from height fields using 3D discr...
Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufm...