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TVCG
1998
194views more  TVCG 1998»
14 years 9 months ago
Multiresolution Analysis on Irregular Surface Meshes
Wavelet-based methods have proven their efficiency for the visualization at different levels of detail, progressive transmission, and compression of large data sets. The required...
Georges-Pierre Bonneau
VISUALIZATION
1995
IEEE
15 years 1 months ago
Tensor Product Surfaces Guided by Minimal Surface Area Triangulations
We present a method for constructing tensor product Bezier surfaces from contour (cross-section) data. Minimal area triangulations are used to guide the surface construction, and ...
John K. Johnstone, Kenneth R. Sloan
VLUDS
2010
187views Visualization» more  VLUDS 2010»
14 years 4 months ago
Survey on Benchmarks for a GPU Based Multi Camera Stereo Matching Algorithm
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using benchmarks. These benchmarks compare the quality of the resulting depth map or rec...
Klaus Denker, Georg Umlauf
JIB
2006
102views more  JIB 2006»
14 years 9 months ago
3D image and graph based Computation of Protein Surface
The accessible surface of a macromolecule is a significant determinant of its action. The interaction between biomolecules or protein-ligand is dependent on their surfaces rather ...
A. Ranganath, K. C. Shet, N. Vidyavathi
VISUALIZATION
1996
IEEE
15 years 1 months ago
Fast Perspective Volume Rendering with Splatting by Utilizing a Ray-Driven Approach
Volume ray casting is based on sampling the data along sight rays. In this technique, reconstruction is achieved by a convolution, which collects the contribution of multiple voxe...
Klaus Mueller, Roni Yagel