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» Voronoi models for distributed virtual environments
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ICDE
2009
IEEE
121views Database» more  ICDE 2009»
15 years 4 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
PC
2007
141views Management» more  PC 2007»
14 years 9 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
WETICE
1997
IEEE
15 years 1 months ago
Communication Visibility in Shared Virtual Worlds
Though the service of shared virtual worlds is an active area of research, little effort has been made to optimize such systems for urban world spaces. Tracking the motion, action...
Michael V. Capps, Seth J. Teller
ICNS
2008
IEEE
15 years 4 months ago
DiProNN: Distributed Programmable Network Node Architecture
The programmable network approach allows processing of passing user data in a network, which is highly suitable especially for multimedia streams processing. However, programming ...
Tomás Rebok
82
Voted
EFDBS
2003
14 years 11 months ago
Implementing Mediators through Virtual Updateable Views
Mediators are considered basic architectural units for integration of distributed, heterogeneous information resources. In the paper we propose powerful virtual updateable views as...
Hanna Kozankiewicz, Jacek Leszczylowski, Kazimierz...