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» Voronoi models for distributed virtual environments
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VRST
2003
ACM
15 years 2 months ago
Partitioning crowded virtual environments
We investigate several techniques that partition a crowded virtual environment into regions that can be managed by separate servers or mapped onto different multicast groups. When...
Anthony Steed, Roula Abou-Haidar
CW
2003
IEEE
15 years 2 months ago
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training
This study concerns virtual environments for training in operational conditions. The principal developed idea is that these environments are heterogeneous and open multi-agent sys...
Cedric Buche, Ronan Querrec, Pierre De Loor, Pierr...
AEI
2000
127views more  AEI 2000»
14 years 9 months ago
CAIRO: a concurrent engineering meeting environment for virtual design teams
This paper presents the software architecture for a next generation concurrent engineering environment that helps geographically separated designers and engineers to collaborate e...
Feniosky Peña-Mora, Karim Hussein, Sanjeev ...
VRST
2000
ACM
15 years 2 months ago
DEVA3: architecture for a large-scale distributed virtual reality system
In this paper we present the work undertaken by the Advanced Interfaces Group at the University of Manchester into the design and development of a system to support large numbers ...
Steve Pettifer, Jonathan Cook, James Marsh, Adrian...
CW
2005
IEEE
15 years 3 months ago
Agent Models for Dynamic 3D Virtual Worlds
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
Mary Lou Maher, Kathryn Elizabeth Merrick