In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
The MOVES Institute’s mission is research, application, and education in the grand challenges of modeling, virtual environments, and simulation. Specialties are 3D visual simula...
Michael Zyda, Donald P. Brutzman, Rudy Darken, Joh...
Much experience has been gained with the protocols and mechanisms needed for discovery and allocation of remote computational resources. However, the preparation of a remote compu...
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...