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TIP
2008
175views more  TIP 2008»
15 years 1 months ago
Algorithmic and Architectural Optimizations for Computationally Efficient Particle Filtering
Abstract--In this paper, we analyze the computational challenges in implementing particle filtering, especially to video sequences. Particle filtering is a technique used for filte...
Aswin C. Sankaranarayanan, Ankur Srivastava, Rama ...
132
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CMMR
2007
Springer
174views Music» more  CMMR 2007»
15 years 7 months ago
Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance
This paper describes recent work on a large-scale, interactive theater performance entitled Schwelle as a platform to pose critical questions around the conception, design and imp...
Christopher L. Salter, Marije A. J. Baalman, Danie...
EDBT
1998
ACM
155views Database» more  EDBT 1998»
15 years 6 months ago
Improving the Query Performance of High-Dimensional Index Structures by Bulk-Load Operations
Abstract. In this paper, we propose a new bulk-loading technique for high-dimensional indexes which represent an important component of multimedia database systems. Since it is ver...
Stefan Berchtold, Christian Böhm, Hans-Peter ...
ATAL
2008
Springer
15 years 3 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
EMSOFT
2011
Springer
14 years 1 months ago
RT-Xen: towards real-time hypervisor scheduling in xen
As system integration becomes an increasingly important challenge for complex real-time systems, there has been a significant demand for supporting real-time systems in virtualiz...
Sisu Xi, Justin Wilson, Chenyang Lu, Christopher D...