As scientific data sets increase in size, dimensionality, and complexity, new high resolution, interactive, collaborative networked display systems are required to view them in re...
Tom Peterka, Daniel J. Sandin, Jinghua Ge, Javier ...
The Virtual UNR Campus (VCam) presented in this paper is an interactive environment where users explore a 3D representation of the University of Nevada, Reno (UNR) campus. In esse...
Sergiu Dascalu, Frederick C. Harris Jr., Matthew K...
In this paper, we present a new trajectory planning algorithm for virtual humans. Our approach focuses on implicit cooperation between multiple virtual agents in order to share th...
The perception and recognition of spatial layout of objects within a three-dimensional setting was studied using a virtual reality (VR) simulation. The subjects' task was to d...
In this paper we present a novel concept for navigation in virtual environments. While a variety of navigation metaphors have been proposed for immersive VR, desktop scenarios are...