We introduce a technique to visualize the gradual evolutionary change of the shapes of living things as a morph between known three-dimensional shapes. Given geometric computer mo...
David F. Wiley, Nina Amenta, Dan A. Alcantara, Deb...
In many classification and data-mining applications the user does not know a priori which distance measure is the most appropriate for the task at hand without examining the produ...
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
Clipping is the process of transforming a real valued series into a sequence of bits representing whether each data is above or below the average. In this paper, we argue that clip...
Anthony J. Bagnall, Chotirat (Ann) Ratanamahatana,...
In many (audio) processing algorithms, involving manipulation of discrete-time signals, the performance can vary strongly over the repertoire that is used. This may be the case whe...
Ronald M. Aarts, Roy Irwan, Augustus J. E. M. Jans...