As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
Traditionally, facial expression recognition (FER) issues have been studied mostly based on modalities of 2D images, 2D videos, and 3D static models. In this paper, we propose a sp...
Abstract. Most information visualisation methods are based on abstract visual representations without any concrete manifestation in the “real world”. However, a variety of abst...
Michael Sedlmair, Kerstin Ruhland, Fabian Hennecke...
It is known that recovering projection matrices from planar con gurations is ambiguous, thus, posing the problem of model selection | is the scene planar 2D or non-planar 3D? For ...
The variation caused by aging has not received adequate attention compared with pose, lighting, and expression variations. Aging is a complex process that affects both the 3D shap...