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CGF
2002
184views more  CGF 2002»
14 years 11 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
TEI
2010
ACM
268views Hardware» more  TEI 2010»
15 years 6 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
VR
2002
IEEE
152views Virtual Reality» more  VR 2002»
15 years 4 months ago
ArtNova: Touch-Enabled 3D Model Design
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Mark Foskey, Miguel A. Otaduy, Ming C. Lin
CGI
1998
IEEE
15 years 4 months ago
Automatic 3D Model Acquisition from Uncalibrated Image Sequences
In this paper the problem of obtaining 3D models from image sequences is addressed. The proposed method deals with uncalibrated monocular image sequences. No prior knowledge about...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
BMVC
2010
14 years 10 months ago
Using Context to Create Semantic 3D Models of Indoor Environments
Semantic 3D models of buildings encode the geometry as well as the identity of key components of a facility, such as walls, floors, and ceilings. Manually constructing such a mode...
Xuehan Xiong, Daniel Huber