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CVPR
1999
IEEE
16 years 1 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ICIP
2004
IEEE
16 years 1 months ago
Performance analysis of an improved tensor based correspondence algorithm for automatic 3d modeling
3D modeling of a free-form object involves the acquisition of multiple views (range images) of the object to cover its entire surface. These views are then registered in a common ...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
DAGM
2001
Springer
15 years 4 months ago
3D Model Retrieval with Spherical Harmonics and Moments
We consider 3D object retrieval in which a polygonal mesh serves as a query and similar objects are retrieved from a collection of 3D objects. Algorithms proceed first by a normal...
Dietmar Saupe, Dejan V. Vranic
GRAPHICSINTERFACE
2007
15 years 1 months ago
Robust pixel classification for 3D modeling with structured light
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
Yi Xu, Daniel G. Aliaga
SPEECH
1998
215views more  SPEECH 1998»
14 years 11 months ago
3D lip shapes from video: A combined physical-statistical model
Tracking human lips in video is an important but notoriously dicult task. To accurately recover their motions in 3D from any head pose is an even more challenging task, though s...
Sumit Basu, Nuria Oliver, Alex Pentland