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ACMMSP
2005
ACM
106views Hardware» more  ACMMSP 2005»
15 years 5 months ago
Impact of modern memory subsystems on cache optimizations for stencil computations
In this work we investigate the impact of evolving memory system features, such as large on-chip caches, automatic prefetch, and the growing distance to main memory on 3D stencil ...
Shoaib Kamil, Parry Husbands, Leonid Oliker, John ...
VRST
2005
ACM
15 years 5 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski
COSIT
2005
Springer
125views GIS» more  COSIT 2005»
15 years 5 months ago
Landmark Extraction: A Web Mining Approach
Landmarks play crucial roles in human geographic knowledge. There has been much work focusing on the extraction of landmarks from geographic information systems (GIS) or 3D city mo...
Taro Tezuka, Katsumi Tanaka
DIGRA
2005
Springer
15 years 5 months ago
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators
Cinematography describes principles and techniques pertaining to the effective use of cameras to film live action. The correct application of these principles and techniques produ...
James Kneafsey, Hugh McCabe
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 5 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...