This paper presents an approach for reconstructing a realistic 3D model of a building from its uncalibrated video sequences taken by a hand-held camera. The novelty of this approa...
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Robert B. Fisher, Alexander Agath...
Open architectures demand for a federation of data from different context providers, which nearly always will be inconsistent to a certain degree. We present an approach for the ev...
Abstract. We present a fast and robust iterative method for interpreting face images under non-uniform lighting conditions by using a fitting algorithm which utilizes an illuminat...
Salvador E. Ayala-Raggi, Leopoldo Altamirano Roble...
3D tracking of faces in video streams is a difficult problem that can be assisted with the use of a priori knowledge of the structure and appearance of the subject’s face at pred...