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HICSS
2003
IEEE
171views Biometrics» more  HICSS 2003»
15 years 2 months ago
Improving the Efficiency of Interactive Sequential Pattern Mining by Incremental Pattern Discovery
The discovery of sequential patterns, which extends beyond frequent item-set finding of association rule mining, has become a challenging task due to its complexity. Essentially, ...
Ming-Yen Lin, Suh-Yin Lee
COMPGEOM
2003
ACM
15 years 2 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...
DGCI
2003
Springer
15 years 2 months ago
Shape Similarity and Visual Parts
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
Longin Jan Latecki, Rolf Lakämper, Diedrich W...
UBIMOB
2009
ACM
225views Management» more  UBIMOB 2009»
15 years 2 months ago
Historical data storage for large scale sensor networks
Wireless sensor networks are rapidly finding their way through a plethora of new applications like precision farming and forestry, with increasing network scale, system complexit...
Loïc Petit, Abdelhamid Nafaa, Raja Jurdak
SIGGRAPH
2010
ACM
15 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
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