Experience shows that decisions in the early phases of the development of a multimodal system prevail throughout the life-cycle of a project. The distributed architecture and the ...
Norbert Reithinger, Simon Bergweiler, Ralf Engel, ...
Although mobile services can be used ubiquitously, their employment and the interaction with them are still restricted by the constraints of mobile devices. In order to facilitate...
Gregor Broll, Sven Siorpaes, Enrico Rukzio, Massim...
Creation of pedagogical learning models to handle the specificity of mobile learning and the inherent constraints of mobile devices is a fundamental challenge in mobile learning. ...
Keng Y. Yee, Wee Tiong Ang, Flora S. Tsai, Rajaram...
: We review the efforts of the Open Grid Computing Environments collaboration. By adopting a general three-tiered architecture based on common standards for portlets and Grid Web S...
Jay Alameda, Marcus Christie, Geoffrey Fox, Joe Fu...
The digital generation of a story in which users have influence over the narrative is emerging as an exciting example of computer-based interactive entertainment. Interactive stor...