This paper investigates how vector time can be used to set breakpoints in distributed computations for the purpose of analyzing and debugging distributed programs. A breakpoint is ...
The rapid growth of the World Wide Web has complicated the process of web browsing by providing an overwhelming wealth of choices for the end user. To alleviate this burden, intell...
Distributed publish/subscribe systems are naturally suited for processing events in distributed systems. However, support for expressing patterns about disparate events and algorit...
We present a computing environment for origami on the web. The environment consists of the computational origami engine Eos for origami construction, visualization, and geometrical...
Background: This paper describes the design of an event ontology being developed for application in the machine understanding of infectious disease-related events reported in natu...
Ai Kawazoe, Hutchatai Chanlekha, Mika Shigematsu, ...