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IMAGING
2003
15 years 15 days ago
Reproducing 3D Prints on Monitor by Relative-Glossiness Matching Technique
For over 3 decades, computer graphics technology has been developed to simulate physically accurate image of real scene. Meanwhile, useful tone mapping methods have been developed...
Toru Ishi, Norimichi Tsumura, Masami Shishikura, Y...
120
Voted
WCE
2007
15 years 8 days ago
A Distributed Energy Efficient Query Processing in Self-Organized Wireless Sensor Networks
—Spatial query execution is an essential functionality of a sensor network. Redundancy within a sensor network can be exploited to reduce the communication cost incurred in execu...
Meer A. Hamza, Sherin M. Youssef, Salma F. Fayed
SIGCOMM
2010
ACM
14 years 11 months ago
Generic and automatic address configuration for data center networks
Data center networks encode locality and topology information into their server and switch addresses for performance and routing purposes. For this reason, the traditional address...
Kai Chen, Chuanxiong Guo, Haitao Wu, Jing Yuan, Zh...
SIGCOMM
2010
ACM
14 years 11 months ago
On the forwarding capability of mobile handhelds for video streaming over MANETs
Despite the importance of real-world experiments, nearly all ongoing research activities addressing video streaming over MANETs are based on simulation studies. Earlier research s...
Stein Kristiansen, Morten Lindeberg, Daniel Rodr&i...
86
Voted
MM
2010
ACM
167views Multimedia» more  MM 2010»
14 years 11 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda