In this paper we present our design tool GUIDE, which allows the user to explore a design in UML interactively by playing a game. The game incorporates both the design model and a...
The emergence of social conventions in multi-agent systems has been analyzed mainly in settings where every agent may interact either with every other agent or with nearest neighb...
In the last years, dozens of environments for modeling, testing and finally implementing multi-agent systems have been developed. Unfortunately, no standard criteria for understand...
The computational potential of artificial living systems can be studied without knowing the algorithms that govern their behavior. Modeling single organisms by means of socalled c...
: We concern ourselves with the situation Here we investigate an extension of the basic concept of in which we use the Dempster-Shafer belief structure to a compatibility relation ...