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» What HCI designers can learn from video game designers
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CHI
2004
ACM
15 years 10 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish
BCSHCI
2008
14 years 11 months ago
SMART: a SysteM of Augmented Reality for Teaching 2nd grade students
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...
Rubina Freitas, Pedro Campos
MM
2003
ACM
135views Multimedia» more  MM 2003»
15 years 2 months ago
Detail-on-demand hypervideo
We demonstrate the use of detail-on-demand hypervideo in interactive training and video summarization. Detail-on-demand video allows viewers to watch short video segments and to f...
John Doherty, Andreas Girgensohn, Jonathan Helfman...
HCI
2007
14 years 11 months ago
A New Method for Multi-finger Detection Using a Regular Diffuser
In this paper, we developed a fingertip finding algorithm working with a regular diffuser. The proposed algorithm works on images captured by infra-red cameras, settled on one side...
Li-Wei Chan, Yi-Fan Chuang, Yi-Wei Chia, Yi-Ping H...
SAFECOMP
2001
Springer
15 years 2 months ago
Designing Safety into Medical Decisions and Clinical Processes
After many years of experimental research software systems to support clinical decisionmaking are now moving into routine clinical practice. Most of the research to date has been ...
John Fox