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» What HCI designers can learn from video game designers
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93
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CHI
2008
ACM
15 years 10 months ago
Usability evaluation considered harmful (some of the time)
Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evalua...
Saul Greenberg, William Buxton
89
Voted
VCIP
2003
124views Communications» more  VCIP 2003»
14 years 11 months ago
MPEG-7 content-based analysis/retrieval system and its applications
In this paper, we proposed a content-based multimedia analysis/retrieval system basing mainly on the MPEG-7 defined features. Some new and specific features are also included for ...
Jin-Hau Kuo, Ja-Ling Wu
ACMACE
2007
ACM
15 years 1 months ago
Sound candy
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
Shuichi Ishibashi, Daisuke Uriu, Naohito Okude
KDD
2004
ACM
117views Data Mining» more  KDD 2004»
15 years 10 months ago
Predicting customer shopping lists from point-of-sale purchase data
This paper describes a prototype that predicts the shopping lists for customers in a retail store. The shopping list prediction is one aspect of a larger system we have developed ...
Chad M. Cumby, Andrew E. Fano, Rayid Ghani, Marko ...
CHI
2010
ACM
15 years 4 months ago
Where there's a will there's a way: mobile media sharing in urban india
We present the results of a qualitative study of the sharing and consumption of entertainment media on low-cost mobile phones in urban India, a practice which has evolved into a v...
Thomas N. Smyth, Satish Kumar, Indrani Medhi, Kent...