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» What HCI designers can learn from video game designers
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59
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CHI
2009
ACM
15 years 10 months ago
Visualizing remote voice conversations
Online voice conversations are becoming ever more popular. People have been logging online text conversations, but what about voice conversations? Walter Ong simply states, "...
Pooja Mathur, Karrie Karahalios
CHI
2011
ACM
14 years 1 months ago
Should I open this email?: inbox-level cues, curiosity and attention to email
The quantity of email people receive each day can be overwhelming. Previous research suggests that when handling email, individuals prioritize certain messages for attention over ...
Jaclyn Wainer, Laura Dabbish, Robert Kraut
EWCBR
2004
Springer
15 years 3 months ago
Explanations and Case-Based Reasoning: Foundational Issues
By design, Case-Based Reasoning (CBR) systems do not need deep general knowledge. In contrast to (rule-based) expert systems, CBR systems can already be used with just some initial...
Thomas Roth-Berghofer
AVI
2004
14 years 11 months ago
Scaffolding visually cluttered web pages to facilitate accessibility
Increasingly, rich and dynamic content and abundant links are making Web pages visually cluttered and widening the accessibility divide for the disabled and people with impairment...
Alison Lee
92
Voted
STOC
2005
ACM
150views Algorithms» more  STOC 2005»
15 years 10 months ago
Correcting errors without leaking partial information
This paper explores what kinds of information two parties must communicate in order to correct errors which occur in a shared secret string W. Any bits they communicate must leak ...
Yevgeniy Dodis, Adam Smith