The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Designing and maintaining websites can be costly for small business, therefore the decision to embark on a Web strategy should not be taken lightly. Critical to the success of a w...
Julie Fisher, John Bentley, Annemieke Craig, Rodne...
We introduce and motivate a non-standard multi-modal logic to represent and reason about ignorance in Multi-Agent Systems. We argue that in Multi-agent systems being able to reaso...
When reasoning about actions and sensors in realistic domains, the ability to cope with uncertainty often plays an essential role. Among the approaches dealing with uncertainty, t...
LOGO has been evolving in incremental steps for 40 years. This has resulted in steady progress but some regions of the space of all programming languages for children cannot be re...