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DIGRA
2005
Springer
15 years 6 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
DIGRA
2005
Springer
15 years 6 months ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
DIGRA
2005
Springer
15 years 6 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
127
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FM
2005
Springer
156views Formal Methods» more  FM 2005»
15 years 6 months ago
Testing Concurrent Object-Oriented Systems with Spec Explorer
Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
GECCO
2005
Springer
102views Optimization» more  GECCO 2005»
15 years 6 months ago
Latent variable crossover for k-tablet structures and its application to lens design problems
This paper presents the Real-coded Genetic Algorithms for high-dimensional ill-scaled structures, what is called, the ktablet structure. The k-tablet structure is the landscape th...
Jun Sakuma, Shigenobu Kobayashi