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» When Can Limited Randomness Be Used in Repeated Games
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79
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CHI
2007
ACM
16 years 1 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
112
Voted
ICIP
2008
IEEE
16 years 2 months ago
Localization of sparse image tampering via random projections
Hashes can be used to provide authentication of multimedia contents. In the case of images, a hash can be used to detect whether the data has been modified in an illegitimate way....
Marco Tagliasacchi, Giuseppe Valenzise, Stefano Tu...
AAI
2006
86views more  AAI 2006»
15 years 22 days ago
Geometric Task Decomposition in a Multi-Agent Environment
Task decomposition in a multi-agent environment is often performed online. This paper proposes a method for subtask allocation that can be performed before the agents are deployed...
Kaivan Kamali, Dan Ventura, Amulya Garga, Soundar ...
106
Voted
ATAL
2011
Springer
14 years 19 days ago
A double oracle algorithm for zero-sum security games on graphs
In response to the Mumbai attacks of 2008, the Mumbai police have started to schedule a limited number of inspection checkpoints on the road network throughout the city. Algorithm...
Manish Jain, Dmytro Korzhyk, Ondrej Vanek, Vincent...
JSAC
2011
159views more  JSAC 2011»
14 years 7 months ago
An Anti-Jamming Stochastic Game for Cognitive Radio Networks
—Various spectrum management schemes have been proposed in recent years to improve the spectrum utilization in cognitive radio networks. However, few of them have considered the ...
Beibei Wang, Yongle Wu, K. J. Ray Liu, T. Charles ...