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» When Can Limited Randomness Be Used in Repeated Games
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130
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CORR
2008
Springer
118views Education» more  CORR 2008»
15 years 7 days ago
Decentralized Search with Random Costs
A decentralized search algorithm is a method of routing on a random graph that uses only limited, local, information about the realization of the graph. In some random graph model...
Oskar Sandberg
101
Voted
OZCHI
2009
ACM
15 years 7 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
106
Voted
ML
2006
ACM
15 years 18 days ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
104
Voted
WWW
2004
ACM
16 years 1 months ago
The effect of the back button in a random walk: application for pagerank
Theoretical analysis of the Web graph is often used to improve the efficiency of search engines. The PageRank algorithm, proposed by [5], is used by the Google search engine [4] t...
Fabien Mathieu, Mohamed Bouklit
101
Voted
CRYPTO
2000
Springer
149views Cryptology» more  CRYPTO 2000»
15 years 5 months ago
A Cryptographic Solution to a Game Theoretic Problem
In this work we use cryptography to solve a game-theoretic problem which arises naturally in the area of two party strategic games. The standard game-theoretic solution concept for...
Yevgeniy Dodis, Shai Halevi, Tal Rabin