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» When Can Limited Randomness Be Used in Repeated Games
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101
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TMC
2010
152views more  TMC 2010»
14 years 11 months ago
On Multihop Distances in Wireless Sensor Networks with Random Node Locations
—Location and intersensor distance estimations are important functions for the operation of wireless sensor networks, especially when protocols can benefit from the distance info...
Serdar Vural, Eylem Ekici
121
Voted
COCOON
2009
Springer
15 years 7 months ago
On the Performances of Nash Equilibria in Isolation Games
: Network games play a fundamental role in understanding behavior in many domains, ranging from communication networks through markets to social networks. Such networks are used, a...
Vittorio Bilò, Michele Flammini, Gianpiero ...
107
Voted
ICIP
2009
IEEE
14 years 10 months ago
An incremental extremely random forest classifier for online learning and tracking
Decision trees have been widely used for online learning classification. Many approaches usually need large data stream to finish decision trees induction, as show notable limitat...
Aiping Wang, Guowei Wan, Zhiquan Cheng, Sikun Li
95
Voted
SIGSOFT
2008
ACM
16 years 1 months ago
Using assertions to help end-user programmers create dependable web macros
Web macros give web browser users ways to "program" tedious tasks, allowing those tasks to be repeated more quickly and reliably than when performed by hand. Web macros ...
Andhy Koesnandar, Sebastian G. Elbaum, Gregg Rothe...
124
Voted
DAGSTUHL
2006
15 years 2 months ago
Point-set algorithms for pattern discovery and pattern matching in music
An algorithm that discovers the themes, motives and other perceptually significant repeated patterns in a musical work can be used, for example, in a music information retrieval sy...
David Meredith