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» When Can Limited Randomness Be Used in Repeated Games
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212
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CCS
2011
ACM
14 years 20 days ago
PaperSpeckle: microscopic fingerprinting of paper
Paper forgery is among the leading causes of corruption in many developing regions [2]. In this paper, we introduce PaperSpeckle, a robust system that leverages the natural random...
Ashlesh Sharma, Lakshminarayanan Subramanian, Eric...
119
Voted
CG
2002
Springer
15 years 15 days ago
Investigation of an Adaptive Cribbage Player
Cribbage is (normally) a two-player card game where the aim is to score 121 points before your opponent. The game has four stages, one of which involves discarding two cards from t...
Graham Kendall, Stephen Shaw
99
Voted
TABLETOP
2006
IEEE
15 years 6 months ago
Extending Tabletops to Support Flexible Collaborative Interactions
Tabletops have been used to support a range of colocated activities, from games to image sorting. However, their limited display space and resolution can restrict the kinds of col...
Yvonne Rogers, Youn-Kyung Lim, William R. Hazlewoo...
108
Voted
INFOCOM
2008
IEEE
15 years 7 months ago
Globally Optimal Channel Assignment for Non-Cooperative Wireless Networks
—Channel assignment is a very important topic in wireless networks. In this paper, we study FDMA channel assignment in a non-cooperative wireless network, where devices are selï¬...
Fan Wu, Sheng Zhong, Chunming Qiao
113
Voted
GECCO
2005
Springer
151views Optimization» more  GECCO 2005»
15 years 6 months ago
Backward-chaining genetic programming
Tournament selection is the most frequently used form of selection in genetic programming (GP). Tournament selection chooses individuals uniformly at random from the population. A...
Riccardo Poli, William B. Langdon