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» When Can Limited Randomness Be Used in Repeated Games
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91
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SARA
2009
Springer
15 years 7 months ago
A Practical Use of Imperfect Recall
Perfect recall is the common and natural assumption that an agent never forgets. As a consequence, the agent can always condition its choice of action on any prior observations. I...
Kevin Waugh, Martin Zinkevich, Michael Johanson, M...
MOBICOM
2003
ACM
15 years 6 months ago
Towards realistic mobility models for mobile ad hoc networks
One of the most important methods for evaluating the characteristics of ad hoc networking protocols is through the use of simulation. Simulation provides researchers with a number...
Amit P. Jardosh, Elizabeth M. Belding-Royer, Kevin...
101
Voted
WIOPT
2006
IEEE
15 years 6 months ago
Achievable performance improvements provided by cooperative diversity
— This paper examines the achievable performance gains when a particular class of cooperative relaying known as best-select is employed. In essence, best-select seeks to improve ...
Stephan Bohacek
INFOCOM
2011
IEEE
14 years 4 months ago
SigSag: Iterative detection through soft message-passing
—The multiple-access framework of ZigZag decoding [1] is a useful technique for combating interference via multiple repeated transmissions, and is known to be compatible with dis...
Arash Saber Tehrani, Alexandros G. Dimakis, Michae...
126
Voted
AUSDM
2008
Springer
238views Data Mining» more  AUSDM 2008»
15 years 2 months ago
Graphics Hardware based Efficient and Scalable Fuzzy C-Means Clustering
The exceptional growth of graphics hardware in programmability and data processing speed in the past few years has fuelled extensive research in using it for general purpose compu...
S. A. Arul Shalom, Manoranjan Dash, Minh Tue