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» When the implication is not to design (technology)
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97
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IE
2007
15 years 2 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
77
Voted
PUC
2010
116views more  PUC 2010»
14 years 11 months ago
Requirements for mobile photoware
What is the future of digital imaging? Mobile imaging technologies have been changing rapidly and will continue to do so. We explore new developments in cameraphone photography wit...
Morgan Ames, Dean Eckles, Mor Naaman, Mirjana Spas...
IMC
2010
ACM
14 years 10 months ago
Network traffic characteristics of data centers in the wild
Although there is tremendous interest in designing improved networks for data centers, very little is known about the network-level traffic characteristics of current data centers...
Theophilus Benson, Aditya Akella, David A. Maltz
131
Voted
IEEECIT
2010
IEEE
14 years 11 months ago
Smartphone Software Development Course Design Based on Android
—Mobile computing is popular when wireless network has been deployed almost everywhere. Smartphones have been the important tools in our society for the abundant functions includ...
Wei Hu, Tianzhou Chen, Qingsong Shi, Xueqing Lou
PDC
2006
ACM
15 years 6 months ago
Make it so! Jean-Luc Picard, Bart Simpson and the design of e-public services
In this paper, we report on a project applying participatory design methods to include people who have experience of social exclusion (in one form or another) in designing possibl...
Andy Dearden, Angela Lauener, Frances Slack, Chris...