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RECOMB
2005
Springer
16 years 4 months ago
Learning Interpretable SVMs for Biological Sequence Classification
Background: Support Vector Machines (SVMs) ? using a variety of string kernels ? have been successfully applied to biological sequence classification problems. While SVMs achieve ...
Christin Schäfer, Gunnar Rätsch, Sö...
ICCV
1995
IEEE
15 years 8 months ago
Task-Oriented Generation of Visual Sensing Strategies
This paper describes a method of systematically generating visual sensing strategies based on knowledge of the assembly task to be performed. Since visual sensing is usually perfo...
Jun Miura, Katsushi Ikeuchi
BMCBI
2007
146views more  BMCBI 2007»
15 years 4 months ago
Bayesian hierarchical model for transcriptional module discovery by jointly modeling gene expression and ChIP-chip data
Background: Transcriptional modules (TM) consist of groups of co-regulated genes and transcription factors (TF) regulating their expression. Two high-throughput (HT) experimental ...
Xiangdong Liu, Walter J. Jessen, Siva Sivaganesan,...
TCIAIG
2010
14 years 11 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
IROS
2009
IEEE
151views Robotics» more  IROS 2009»
15 years 11 months ago
Lion and man game in the presence of a circular obstacle
— In the lion and man game, a lion tries to capture a man who is as fast as the lion. We study a new version of this game which takes place in a Euclidean environment with a circ...
Nikhil Karnad, Volkan Isler