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» Why Not Use a Pattern-Based Parallel Programming System
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APAQS
2001
IEEE
15 years 6 months ago
Object-Oriented Program Behavior Analysis Based on Control Patterns
Code-patterns are statically recurring structure specific to a programming language. It can be parallel to aid in designing software systems for solving particular problems. Contr...
C.-C. Hwang, S.-K. Huang, D.-J. Chen, D. Chen
SIMULATION
2002
103views more  SIMULATION 2002»
15 years 2 months ago
The Trend Cellular Automata Programming Environment
Trend is a two dimensional cellular automata programming environment with an integrated simulator and a compiler. Trend has many unique features such as simulation backtracking, c...
Hui-Hsien Chou, Wei Huang, James A. Reggia
PPOPP
2009
ACM
16 years 3 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
ISORC
2008
IEEE
15 years 9 months ago
A Hierarchical Resource Management Scheme Enabled by the TMO Programming Scheme
Abstract: For cost-effective realization of sizable realtime distributed computing application systems, significant advances in resource allocation are in critical needs. An advanc...
K. H. (Kane) Kim, Yuqing Li, Kee-Wook Rim, Eltefaa...
ERSA
2009
107views Hardware» more  ERSA 2009»
15 years 18 days ago
Towards Effective Modeling and Programming Multi-core Tiled Reconfigurable Architectures
For a generic flexible efficient array antenna receiver platform a hierarchical reconfigurable tiled architecture has been proposed. The architecture provides a flexible reconfigur...
Kenneth C. Rovers, Marcel D. van de Burgwal, Jan K...