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» Why Not Use a Pattern-Based Parallel Programming System
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114
Voted
DATE
2005
IEEE
125views Hardware» more  DATE 2005»
15 years 8 months ago
Lightweight Multitasking Support for Embedded Systems using the Phantom Serializing Compiler
Embedded software continues to play an ever increasing role in the design of complex embedded applications. In part, the elevel of abstraction provided by a high-level programming...
André C. Nácul, Tony Givargis
140
Voted
IPPS
2010
IEEE
15 years 15 days ago
Speculative execution on multi-GPU systems
Abstract--The lag of parallel programming models and languages behind the advance of heterogeneous many-core processors has left a gap between the computational capability of moder...
Gregory F. Diamos, Sudhakar Yalamanchili
152
Voted
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
16 years 3 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
143
Voted
SC
2009
ACM
15 years 9 months ago
Scalable computing with parallel tasks
Recent and future parallel clusters and supercomputers use SMPs and multi-core processors as basic nodes, providing a huge amount of parallel resources. These systems often have h...
Jörg Dümmler, Thomas Rauber, Gudula R&uu...
CCGRID
2008
IEEE
15 years 9 months ago
Xen-Based HPC: A Parallel I/O Perspective
Virtualization using Xen-based virtual machine environment has yet to permeate the field of high performance computing (HPC). One major requirement for HPC is the availability of ...
Weikuan Yu, Jeffrey S. Vetter