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110
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CSEE
2000
Springer
15 years 3 months ago
A Framework-Based Approach to Teaching OOT: Aims, Implementation, and Experience
We report on experience from teaching OO technology to undergraduate students. Before they can successfully tackle the projects they have to successfully shift to the OO paradigm,...
Birgit Demuth, Heinrich Hußmann, Steffen Zsc...
ICALT
2008
IEEE
15 years 5 months ago
Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from th...
Cristina Carmona, David Bueno, Miguel A. Jim&eacut...
58
Voted
CE
2002
102views more  CE 2002»
14 years 10 months ago
An interactive multimedia learning environment for VLSI built with COSMOS
: This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built ...
Marios C. Angelides, Harry W. Agius
110
Voted
FECS
2006
170views Education» more  FECS 2006»
15 years 10 days ago
Multi-Paradigm Approach for Teaching Programming
: Selecting an appropriate programming paradigm in which to teach the first programming and problem solving course in a Computer Science undergraduate program has been discussed ex...
Laxmi Gewali, John T. Minor
JSW
2008
73views more  JSW 2008»
14 years 11 months ago
Teaching Virtual Experts for Multi-Domain Collaborative Planning
Abstract-- This paper presents an approach to rapid development of virtual planning experts that can collaborate to develop plans of action requiring expertise from multiple domain...
Gheorghe Tecuci, Mihai Boicu, Dorin Marcu, Marcel ...