We report on experience from teaching OO technology to undergraduate students. Before they can successfully tackle the projects they have to successfully shift to the OO paradigm,...
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from th...
Cristina Carmona, David Bueno, Miguel A. Jim&eacut...
: This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built ...
: Selecting an appropriate programming paradigm in which to teach the first programming and problem solving course in a Computer Science undergraduate program has been discussed ex...
Abstract-- This paper presents an approach to rapid development of virtual planning experts that can collaborate to develop plans of action requiring expertise from multiple domain...
Gheorghe Tecuci, Mihai Boicu, Dorin Marcu, Marcel ...