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ASSETS
2006
ACM
15 years 5 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
MIR
2005
ACM
137views Multimedia» more  MIR 2005»
15 years 5 months ago
A content-based image retrieval system for fish taxonomy
It is estimated that less than ten percent of the world’s species have been discovered and described. The main reason for the slow pace of new species description is that the sc...
Yixin Chen, Henry L. Bart Jr., Fei Teng
DIGRA
2005
Springer
15 years 5 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
CVPR
2010
IEEE
15 years 5 months ago
Efficient Joint 2D and 3D Palmprint Matching with Alignment Refinement
Palmprint verification is a relatively new but promising personal authentication technique for its high accuracy and fast matching speed. Two dimensional (2D) palmprint recognitio...
Wei Li, Lei Zhang, david Zhang, Guangming Lu, Jing...
ECCV
2010
Springer
15 years 4 months ago
 5D Motion Subspaces for Planar Motions
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a ...
Roland Angst, Marc Pollefeys