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» WireAR-Legacy Applications in Augmented Reality
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VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
14 years 11 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
PERVASIVE
2005
Springer
15 years 5 months ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
EUROGRAPHICS
2010
Eurographics
15 years 9 months ago
Global Illumination Compensation for Spatially Augmented Reality
When projectors are used to display images on complex, non-planar surface geometry, indirect illumination between the surfaces will disrupt the final appearance of this imagery, ...
Yu Sheng, Theodore C. Yapo, Barbara Cutler
TVCG
2010
213views more  TVCG 2010»
14 years 10 months ago
Real-Time Detection and Tracking for Augmented Reality on Mobile Phones
—In this paper, we present three techniques for 6DOF natural feature tracking in real time on mobile phones. We achieve interactive frame rates of up to 30 Hz for natural feature...
Daniel Wagner, Gerhard Reitmayr, Alessandro Mullon...
ICMCS
2009
IEEE
158views Multimedia» more  ICMCS 2009»
14 years 9 months ago
View management of annotations for wearable augmented reality
In annotation overlay applications using augmented reality (AR), view management is widely used for improving readability and intelligibility of the annotations. In order to recog...
Koji Makita, Masayuki Kanbara, Naokazu Yokoya