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SIGSOFT
2003
ACM
15 years 10 months ago
Context-sensitive slicing of concurrent programs
Program slicing is a technique to identify statements that may influence the computations at other statements. Precise slicing has been shown to be undecidable for concurrent prog...
Jens Krinke
CHI
2004
ACM
15 years 10 months ago
A grounded investigation of game immersion
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...
Emily Brown, Paul A. Cairns
HICSS
2009
IEEE
100views Biometrics» more  HICSS 2009»
15 years 4 months ago
Quantifying IT Value Latency: The Case of the Financial Services Industry
Both the academia and practice recognize that information technology (IT) investments may not yield immediate benefits. Nevertheless, there has been a lack of methodological devel...
Kim Huat Goh, Robert J. Kauffman
IROS
2009
IEEE
191views Robotics» more  IROS 2009»
15 years 4 months ago
Development of high-speed and real-time vision platform, H3 vision
— In this paper, we introduce a high-speed vision platform, H3 (Hiroshima Hyper Human) Vision, which can simultaneously process a 1024× 1024 pixel image at 1000 fps and a 256× ...
Idaku Ishii, Taku Taniguchi, Ryo Sukenobe, Kenichi...
ICC
2008
IEEE
123views Communications» more  ICC 2008»
15 years 4 months ago
Providing End-to-End Connectivity to SIP User Agents Behind NATs
— The widespread diffusion of private networks in SOHO scenarios is fostering an increased deployment of Network Address Translators (NATs). The presence of NATs seriously limits...
Mario Baldi, Luca De Marco, Fulvio Risso, Livio To...