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» Working with Patterns and Code
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DIGITALCITIES
2003
Springer
15 years 9 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
120
Voted
PAKDD
2010
ACM
198views Data Mining» more  PAKDD 2010»
15 years 8 months ago
A Better Strategy of Discovering Link-Pattern Based Communities by Classical Clustering Methods
Abstract. The definition of a community in social networks varies with applications. To generalize different types of communities, the concept of linkpattern based community was pr...
Chen-Yi Lin, Jia-Ling Koh, Arbee L. P. Chen
SIGGRAPH
1999
ACM
15 years 8 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
150
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ACMIDC
2010
15 years 7 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
DDECS
2009
IEEE
149views Hardware» more  DDECS 2009»
15 years 7 months ago
Physical design oriented DRAM Neighborhood Pattern Sensitive Fault testing
Although the Neighborhood Pattern Sensitive Fault (NPSF) model is recognized as a high quality fault model for memory arrays, the excessive test application time cost associated wi...
Yiorgos Sfikas, Yiorgos Tsiatouhas