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CSCW
2007
ACM
14 years 9 months ago
Entertaining Situated Messaging at Home
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...
Mark Perry, Dorothy Rachovides
TVCG
1998
143views more  TVCG 1998»
14 years 9 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
IEEEHPCS
2010
14 years 8 months ago
An experimental study of greedy routing algorithms
The “small world” phenomenon, i.e., the fact that the global social network is strongly connected in the sense that every two persons are inter-related through a small chain o...
Stavros Athanassopoulos, Christos Kaklamanis, Ilia...
CORR
2010
Springer
106views Education» more  CORR 2010»
14 years 6 months ago
Simulating space and time
This paper explores the idea that the space-time of a virtual reality could appear to those within it as our space-time does to us. The likely processing needed to do this include...
Brian Whitworth
PUC
2010
138views more  PUC 2010»
14 years 4 months ago
Design and implementation of a VoiceXML-driven wiki application for assistive environments on the web
In this paper, we describe the design and implementation of an audio wiki application accessible via both the Public Switched Telephone Network and the Internet. The application ex...
Constantinos Kolias, Vassilis Kolias, Ioannis Anag...