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» Worst-Case Optimal Algorithms for Parallel Query Processing
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CVPR
2009
IEEE
16 years 3 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
WWW
2004
ACM
16 years 10 days ago
Semantic email
This paper investigates how the vision of the Semantic Web can be carried over to the realm of email. We introduce a general notion of semantic email, in which an email message co...
Luke McDowell, Oren Etzioni, Alon Y. Halevy, Henry...
HICSS
2003
IEEE
171views Biometrics» more  HICSS 2003»
15 years 5 months ago
Improving the Efficiency of Interactive Sequential Pattern Mining by Incremental Pattern Discovery
The discovery of sequential patterns, which extends beyond frequent item-set finding of association rule mining, has become a challenging task due to its complexity. Essentially, ...
Ming-Yen Lin, Suh-Yin Lee
ICML
1997
IEEE
16 years 15 days ago
Predicting Multiprocessor Memory Access Patterns with Learning Models
Machine learning techniques are applicable to computer system optimization. We show that shared memory multiprocessors can successfully utilize machine learning algorithms for mem...
M. F. Sakr, Steven P. Levitan, Donald M. Chiarulli...
IEEECGIV
2005
IEEE
15 years 5 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng