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AIIDE
2006
14 years 11 months ago
Using Natural Language to Manage NPC Dialog
1 In this document, we describe our work applying natural language (NL) technologies to improve non-player character (NPC) dialog interactions in games, specifically role-playing g...
Gary Kacmarcik
NIPS
2003
14 years 10 months ago
Unsupervised Context Sensitive Language Acquisition from a Large Corpus
We describe a pattern acquisition algorithm that learns, in an unsupervised fashion, a streamlined representation of linguistic structures from a plain natural-language corpus. Th...
Zach Solan, David Horn, Eytan Ruppin, Shimon Edelm...
ECOOP
2006
Springer
15 years 1 months ago
The Runtime Structure of Object Ownership
Object-oriented programs often require large heaps to run properly or meet performance goals. They use high-overhead collections, bulky data models, and large caches. Discovering t...
Nick Mitchell
83
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POPL
1996
ACM
15 years 1 months ago
From Region Inference to von Neumann Machines via Region Representation Inference
Region Inference is a technique for implementing programming languages that are based on typed call-by-value lambda calculus, such as Standard ML. The mathematical runtime model o...
Lars Birkedal, Mads Tofte, Magnus Vejlstrup
IJCNN
2006
IEEE
15 years 3 months ago
A Structured Context Model for Grammar Learning
—We present a structured model of context that supports an integrated approach to language acquisition and use. The model extends an existing formal notation, Embodied Constructi...
Nancy Chang, Eva Mok