The JPEG-LS algorithm is one of the recently designated standards for lossless compression of grayscale and color images. In this paper, simulation results for lossless and near l...
Abstract—Caching static HTTP traffic in proxy-caches has reduced bandwidth consumption and download latency. However, web-caching performance is hard to increase further due to ...
We present a method for compressing non-manifold polygonal meshes, i.e., polygonal meshes with singularities, which occur very frequently in the real-world. Most efficient polygon...
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
Vast majority of digital images and video material stored today can capture only a fraction of visual information visible to the human eye and does not offer sufficient quality to...
Rafal Mantiuk, Grzegorz Krawczyk, Karol Myszkowski...