— The problem of statistical learning is to construct a predictor of a random variable Y as a function of a related random variable X on the basis of an i.i.d. training sample fr...
Hardware-accelerated volume rendering using the GPU is now the standard approach for real-time volume rendering, although limited graphics memory can present a problem when renderi...
Modern video compression includes a mature set of codecs, tools, and techniques that correspond to a variety of coding efficiencies and royalty costs in video delivery. In early ...
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...