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IE
2007
15 years 21 days ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
CORR
2010
Springer
153views Education» more  CORR 2010»
14 years 11 months ago
Integration of Agile Ontology Mapping towards NLP Search in I-SOAS
In this research paper we address the importance of Product Data Management (PDM) with respect to its contributions in industry. Moreover we also present some currently available ...
Zeeshan Ahmed, Ina Tacheva
CIKM
2010
Springer
14 years 9 months ago
Towards a provenance framework for sub-image processing for astronomical data
While there has been advances in observational equipment that generate huge high quality images, the processing of these images remains a major bottleneck. We show that provenance...
Johnson Mwebaze, John McFarland, Danny Booxhorn, E...
OTM
2010
Springer
14 years 9 months ago
An Interaction Meta-model for Cooperative Component-Based User Interfaces
Abstract. Model Driven Engineering (MDE) aims to help software deto abstract the system implementations by means of models and meta-models. In Web-based Collaborative Information S...
Luis Iribarne, Nicolás Padilla, Javier Cria...
BRAIN
2010
Springer
14 years 8 months ago
Domain-Specific Modeling as a Pragmatic Approach to Neuronal Model Descriptions
Biologically realistic modeling has been greatly facilitated by the development of neuro-simulators, and the development of simulatorindependent formats for model exchange is the s...
Ralf Ansorg, Lars Schwabe