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AIPS
2006
14 years 11 months ago
Reusing and Building a Policy Library
Policy Reuse is a method to improve reinforcement learning with the ability to solve multiple tasks by building upon past problem solving experience, as accumulated in a Policy Li...
Fernando Fernández, Manuela M. Veloso
EMNLP
2008
14 years 11 months ago
Modeling Annotators: A Generative Approach to Learning from Annotator Rationales
A human annotator can provide hints to a machine learner by highlighting contextual "rationales" for each of his or her annotations (Zaidan et al., 2007). How can one ex...
Omar Zaidan, Jason Eisner
ROBOCUP
2000
Springer
130views Robotics» more  ROBOCUP 2000»
15 years 1 months ago
Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition
Q-learning, a most widely used reinforcement learning method, normally needs well-defined quantized state and action spaces to converge. This makes it difficult to be applied to re...
Yasutake Takahashi, Masanori Takeda, Minoru Asada
DMIN
2006
133views Data Mining» more  DMIN 2006»
14 years 11 months ago
A Fuzzy Neural Based Data Classification System
Data mining has emerged to be a very important research area that helps organizations make good use of the tremendous amount of data they have. In data classification tasks, fuzzy ...
Luong Trung Tuan, Suet Peng Yong
AAAI
1994
14 years 11 months ago
Learning to Reason
We introduce a new framework for the study of reasoning. The Learning (in order) to Reason approach developed here views learning as an integral part of the inference process, and ...
Roni Khardon, Dan Roth