Bounding volume hierarchies have become a very popular way to speed up ray tracing. In this paper we present a novel traversal and approximation scheme for bounding volume hierarc...
Martin Eisemann, Christian Woizischke, Marcus A. M...
The problem of approximating convex bodies by polytopes is an important and well studied problem. Given a convex body K in Rd , the objective is to minimize the number of vertices...
Sunil Arya, Guilherme Dias da Fonseca, David M. Mo...
The automatic generation of volumes bounding the intersection of two implicit surfaces (isosurfaces of real functions of 3D point coordinates) or Feature Based Volumes (FBV) is pr...
We present an efficient method for volume rendering by raycasting on the CPU. We employ coherent packet traversal of an implicit bounding volume hierarchy, heuristically pruned u...
Aaron Knoll, Sebastian Thelen, Ingo Wald, Charles ...
In this paper we derive aggregate separation bounds, named after Davenport-MahlerMignotte (DMM), on the isolated roots of polynomial systems, specifically on the minimum distance ...
Ioannis Z. Emiris, Bernard Mourrain, Elias P. Tsig...