This report describes the robot, Curious George, that took part in, and won, the robot league of the 2007 Semantic Robot Vision Challenge (SRVC), held at the AAAI’07 conference ...
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
A general game playing program plays games that it has not previously encountered. A game manager program sends the game playing programs a description of a game’s rules and obj...
Various approaches for dealing with missing data have been developed so far. In this paper, two strategies are proposed for cost-sensitive iterative imputing missing values with o...
The Marchitecture is a cognitive architecture for autonomous development of representations. The goals of The Marchitecture are domain independence, operating in the absence of kn...