The correction of angular misalignment between mating components is a fundamental requirement for their successful assembly. In this paper we present how a learning agent based on...
Lorenzo Brignone, Martin Howarth, S. Sivayoganatha...
We provide technical details about the software and hardware architecture of SETA, a prototype toolkit for the creation of Web stores which personalize the interaction with custom...
Liliana Ardissono, Anna Goy, Giovanna Petrone, Mar...
This paper investigates the concept of digital city. First, a functional analysis of a digital city is made in the light of the modern study of urbanism; similarities between the v...
Victor V. Kryssanov, Masayuki Okabe, Koh Kakusho, ...
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Abstract. Coordination and cooperation are crucial notions in multi-agent systems. We provide a constraint programming language called GrAPL, with facilities for group communicatio...
Wieke de Vries, Frank S. de Boer, Koen V. Hindriks...