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AGILEDC
2004
IEEE
15 years 1 months ago
The XP Customer Role in Practice: Three Studies
The Customer is the only non-developer role in eXtreme Programming (XP). The Customer's explicit responsibilities are to drive the project, providing project requirements (us...
Angela Martin, Robert Biddle, James Noble
AGILEDC
2004
IEEE
15 years 1 months ago
An Initial Exploration of the Relationship Between Pair Programming and Brooks' Law
Through his law, "adding manpower to a late software project makes it later," Brooks asserts that the assimilation, training, and intercommunication costs of adding new ...
Laurie A. Williams, Anuja Shukla, Annie I. Ant&oac...
AGILEDC
2004
IEEE
15 years 1 months ago
Behind the Rules: XP Experiences
Agile processes such as XP (eXtreme Programming) have been recognised for their potential benefits of improving software. During adoption of the XP process, teams can misapply the...
Andrew Jackson, Shiu Lun Tsang, Alan Gray, Cormac ...
AGILEDC
2004
IEEE
15 years 1 months ago
Exploring Extreme Programming in Context: An Industrial Case Study
A longitudinal case study evaluating the effects of adopting the Extreme Programming (XP) methodology was performed at Sabre Airline SolutionsTM. The Sabre team was a characterist...
Lucas Layman, Laurie A. Williams, Lynn Cunningham
AGILEDC
2004
IEEE
15 years 1 months ago
Agile Methods for Large Organizations - Building Communities of Practice
Agile development practices respect tacit knowledge, make communication more effective, and thus foster the knowledge creation process. However the current agile methods, like XP,...
Tuomo Kähkönen